GAME is PTIME-complete
Lax535992.GamePTIMEComplete · concepts/Lax535992/GamePTIMEComplete.lean · lax-535992
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Theorem
GAME, alternating reachability, is PTIME-complete under first-order reductions. It is FO(LFP) definable, the winning positions being a least fixed point, hence in PTIME. Hardness reads unit propagation as a game, which the existential player wins exactly when the Horn formula is unsatisfiable: the complement of HORN-SAT reduces to GAME, and PTIME is closed under complement.
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Evidence
Each proof establishes this claim relative to its assumptions.
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Lax485149.ClassLLax485149.ClassNLLax485149.ComplementLax485149.DeterministicTransitiveClosureLax485149.ProblemsLax485149.SecondOrderAtomsLax485149.TransitiveClosureLax535992.CircuitValueLax535992.ClassPTIMELax535992.DeterministicMachinesLax535992.GameLax535992.HornFragmentLax535992.HornSatLax535992.InflationaryFixedPointLax535992.LeastFixedPointLax904597.ClassesLax904597.InterpretationsLax904597.MachinesLax904597.ProblemsLax904597.RelativizedLax904597.SatLax904597.SecondOrder
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